Info

Battles With Bits of Rubber

This podcast is a joint venture with Stuart Bray and Todd Debreceni. It's all about the making of stuff for makeup effects and prosthetics. Todd is author of 'Special Makeup Effects For Stage And Screen', what many consider to be the modern makeup FX bible. Stuart Bray is a working makeup FX artist with many years experienc. Credits include 'Saving Private Ryan', 'Shaun of the Dead', 'Dr Who' and more recently 'Game of Thrones'. If you have any FX questions you would like to see made into a featured blog post, then get in touch: stuartandtodd@gmail.com
RSS Feed Subscribe in Apple Podcasts
2022
July
February
January


2021
December
November
October
July
June
February
January


2020
December
November
October
August
June
May
April
March
January


2019
December
November
September
August
April
February
January


2018
December
November
September
August
July
May
February
January


2017
December
November
August
April
March


2016
December
November
August
July
May
April
March


All Episodes
Archives
Now displaying: October, 2021
Oct 18, 2021

This episode is in two parts. The first part is the generally good news of the increase in film industry activity which sees many people run off their feet with work. After a year of lockdowns and closed up shops, this is good news indeed.

Film and TV productions are picking up because of the build-up of work owing to shelved ideas, and owing to the massive amount of free time folks have had to consume box sets and start to want the next season.

---------------------------------------------

Incidentally, it was Gorezone #9 which had the awesome Evil Dead 2 stuff I mentioned.

--------------------------------------------

Breaking pieces down (unnecessarily)
 
We also discuss the breaking down of pieces when moving from the sculpting to the moulding stage. Covered at length in a piece we did a while back (link below), it was worth a good chat about why this may even be necessary.
  • Why do we break pieces down at all?
  • No two makeups break down the same.
  • Usually in thinnest area of sculpt.
  • http://www.learnmakeupeffects.com/floating-pieces/
  • Extra work and time/materials/cost involved
  • Design and purpose of makeup decides what needs to be broken down and why.
  • Collapsible cores vs flaring out/overlapping pieces.
For amazing mould work (plus great craft generally), I highly recommend these two excellent artists:

Check out the podcast website https://battleswithbitsofrubber.com

 

1